The Vales of Eidolon are contiguous mountain valleys that seam the mountains ringing the royal city of Avonar. Each of the fifteen Vales has its own character, wild or cultivated, forested or grassy, dotted with towns and villages or sparsely settled. Thre of the Vales - Grithna, Erdris, and Pylathia - were totally destroyed in the Catastrophe. The rest of the Vales were the last living lands protected by the royal city of Avonar during the war with the Lords of Zhev'Na. Grithna Vale was revived by the hand of D'Sanya, and she built her hospice there.
Other Vales: Astolle, Hester, Kirith, Lyrrathe, Lydian, Nimrolan, Maroth, named after D’Sanya’s mother, Sophris, Seraph.
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Some of the Dar'Nethi Hundred Talents
- Arcanist: one who can combine the talents of other Dar'Nethi into complex,multi-layered enchantments;
- Archivist: one who can preserve and protect knowledge in its many forms - books, manuscripts, artifacts, stories, legends;
- Balancer: can assess weights and measures; the more erudite can make sense of the world, sort out tangled information, organize and weigh its relative merits, and explain such matters to others;
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- Builder: can harness magic to use in contructing physical objects;
- Effector: skilled at devising and communicating strategies for accomplishing a particular purpose;
- Finder: can locate people or desired objects;
- Gardener: can enhance growth of vegetation;
- Glass Maker: can work glass and imbue the article with enchantments for a variety of purposes;
- Gem Worker: can cut and shape gems and create enchantments with them;
- Healer: can join with a patient and heal physical and mental ills;
- Historian: can store, trace, connect, and communicate the facts of history into a coherent whole;
- Horsemaster: can control, train, and nurture horses;
- Imager: can assemble descriptions of objects, persons, situations, or activities to create accurate, living images in another’s mind and match the created image to the reality;
- Metalwright: can create useful or artistic item with metal, imbuing them with enchantments and linking them together for magical purposes;
- Navigator: has heightened instincts for guiding and pathfinding;
- Numerologist: can create enchantments using the properties of numbers;
- Perceiver: one who can hear and feel the emotional nuances in speech and communicate his own with clarity;
- Player: one who can take on the appearance and persona of a character in a play and make the audience believe the person is real;
- Sea Dweller: one who can live and function underwater;
- Silver Shaper: one who uses magic to melt and shape silver and other metals;
- Singer: one who can make her songs come to life for the audience;
- Soul Weaver : one who can leave his or her own body behind and enter another body, taking control or lending strength, knowledge, and skill to the other person, and then leave the body intact upon departure;
- Speaker: one who can discern the truth of a problem;
- Storyteller: similar to a Singer, but with the spoken word instead of Song;
- Tree Delver: one who can plant, nurture, and/or participate in the life of trees;
- Word Winder: one who creates enchantments from the nuances of words;
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Copyright © Carol Berg, 2022
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